]> gitweb.fperrin.net Git - GpsPrune.git/blobdiff - src/tim/prune/gui/map/MapUtils.java
Moved source into separate src directory due to popular request
[GpsPrune.git] / src / tim / prune / gui / map / MapUtils.java
diff --git a/src/tim/prune/gui/map/MapUtils.java b/src/tim/prune/gui/map/MapUtils.java
new file mode 100644 (file)
index 0000000..49d9467
--- /dev/null
@@ -0,0 +1,101 @@
+package tim.prune.gui.map;
+
+import java.awt.Color;
+import java.awt.image.BufferedImage;
+
+/**
+ * Class to manage coordinate conversions and other stuff for maps
+ */
+public abstract class MapUtils
+{
+       /**
+        * Transform a longitude into an x coordinate
+        * @param inLon longitude in degrees
+        * @return scaled X value from 0 to 1
+        */
+       public static double getXFromLongitude(double inLon)
+       {
+               return (inLon + 180.0) / 360.0;
+       }
+
+       /**
+        * Transform a latitude into a y coordinate
+        * @param inLat latitude in degrees
+        * @return scaled Y value from 0 to 1
+        */
+       public static double getYFromLatitude(double inLat)
+       {
+               return (1 - Math.log(Math.tan(inLat * Math.PI / 180) + 1 / Math.cos(inLat * Math.PI / 180)) / Math.PI) / 2;
+       }
+
+       /**
+        * Transform an x coordinate into a longitude
+        * @param inX scaled X value from 0(-180deg) to 1(+180deg)
+        * @return longitude in degrees
+        */
+       public static double getLongitudeFromX(double inX)
+       {
+               // Ensure x is really between 0 and 1 (to wrap longitudes)
+               double x = ((inX % 1.0) + 1.0) % 1.0;
+               // Note: First %1.0 restricts range to (-1,1), then +1.0 shifts to (0,2)
+               // Finally, %1.0 to give (0,1)
+               return x * 360.0 - 180.0;
+       }
+
+       /**
+        * Transform a y coordinate into a latitude
+        * @param inY scaled Y value from 0 to 1
+        * @return latitude in degrees
+        */
+       public static double getLatitudeFromY(double inY)
+       {
+               double n = Math.PI * (1 - 2 * inY);
+               return 180 / Math.PI * Math.atan(0.5 * (Math.exp(n) - Math.exp(-n)));
+       }
+
+       /**
+        * Tests whether there are any dark pixels in the image within the specified x,y rectangle
+        * @param inImage image to test
+        * @param inX left X coordinate
+        * @param inY bottom Y coordinate
+        * @param inWidth width of rectangle
+        * @param inHeight height of rectangle
+        * @param inTextColour colour of text
+        * @return true if the rectangle overlaps stuff too close to the given colour
+        */
+       public static boolean overlapsPoints(BufferedImage inImage, int inX, int inY,
+               int inWidth, int inHeight, Color inTextColour)
+       {
+               // each of the colour channels must be further away than this to count as empty
+               final int BRIGHTNESS_LIMIT = 80;
+               final int textRGB = inTextColour.getRGB();
+               final int textLow = textRGB & 255;
+               final int textMid = (textRGB >> 8) & 255;
+               final int textHigh = (textRGB >> 16) & 255;
+               try
+               {
+                       // loop over x coordinate of rectangle
+                       for (int x=0; x<inWidth; x++)
+                       {
+                               // loop over y coordinate of rectangle
+                               for (int y=0; y<inHeight; y++)
+                               {
+                                       int pixelColor = inImage.getRGB(inX + x, inY - y);
+                                       // split into four components rgba
+                                       int pixLow = pixelColor & 255;
+                                       int pixMid = (pixelColor >> 8) & 255;
+                                       int pixHigh = (pixelColor >> 16) & 255;
+                                       //int fourthBit = (pixelColor >> 24) & 255; // alpha ignored
+                                       // If colours are too close in any channel then it's an overlap
+                                       if (Math.abs(pixLow-textLow) < BRIGHTNESS_LIMIT ||
+                                               Math.abs(pixMid-textMid) < BRIGHTNESS_LIMIT ||
+                                               Math.abs(pixHigh-textHigh) < BRIGHTNESS_LIMIT) {return true;}
+                               }
+                       }
+               }
+               catch (NullPointerException e) {
+                       // ignore null pointers, just return false
+               }
+               return false;
+       }
+}