]> gitweb.fperrin.net Git - GpsPrune.git/blobdiff - tim/prune/threedee/Java3DWindow.java
Moved source into separate src directory due to popular request
[GpsPrune.git] / tim / prune / threedee / Java3DWindow.java
diff --git a/tim/prune/threedee/Java3DWindow.java b/tim/prune/threedee/Java3DWindow.java
deleted file mode 100644 (file)
index f5b3243..0000000
+++ /dev/null
@@ -1,689 +0,0 @@
-package tim.prune.threedee;
-
-import java.awt.BorderLayout;
-import java.awt.FlowLayout;
-import java.awt.Font;
-import java.awt.GraphicsConfiguration;
-import java.awt.GraphicsEnvironment;
-import java.awt.event.ActionEvent;
-import java.awt.event.ActionListener;
-import java.awt.event.WindowAdapter;
-import java.awt.event.WindowEvent;
-import java.awt.geom.GeneralPath;
-
-import javax.media.j3d.AmbientLight;
-import javax.media.j3d.Appearance;
-import javax.media.j3d.Billboard;
-import javax.media.j3d.BoundingSphere;
-import javax.media.j3d.BranchGroup;
-import javax.media.j3d.Canvas3D;
-import javax.media.j3d.DirectionalLight;
-import javax.media.j3d.Font3D;
-import javax.media.j3d.FontExtrusion;
-import javax.media.j3d.GeometryArray;
-import javax.media.j3d.GraphicsConfigTemplate3D;
-import javax.media.j3d.Group;
-import javax.media.j3d.Material;
-import javax.media.j3d.PointLight;
-import javax.media.j3d.QuadArray;
-import javax.media.j3d.Shape3D;
-import javax.media.j3d.Text3D;
-import javax.media.j3d.Texture;
-import javax.media.j3d.TextureAttributes;
-import javax.media.j3d.Transform3D;
-import javax.media.j3d.TransformGroup;
-import javax.swing.JButton;
-import javax.swing.JFrame;
-import javax.swing.JOptionPane;
-import javax.swing.JPanel;
-import javax.vecmath.Color3f;
-import javax.vecmath.Matrix3d;
-import javax.vecmath.Point3d;
-import javax.vecmath.Point3f;
-import javax.vecmath.TexCoord2f;
-import javax.vecmath.Vector3d;
-import javax.vecmath.Vector3f;
-
-import tim.prune.DataStatus;
-import tim.prune.FunctionLibrary;
-import tim.prune.I18nManager;
-import tim.prune.data.Track;
-import tim.prune.function.Export3dFunction;
-import tim.prune.function.srtm.LookupSrtmFunction;
-import tim.prune.gui.map.MapSourceLibrary;
-import tim.prune.save.GroutedImage;
-import tim.prune.save.MapGrouter;
-
-import com.sun.j3d.utils.behaviors.vp.OrbitBehavior;
-import com.sun.j3d.utils.geometry.Box;
-import com.sun.j3d.utils.geometry.Cylinder;
-import com.sun.j3d.utils.geometry.GeometryInfo;
-import com.sun.j3d.utils.geometry.NormalGenerator;
-import com.sun.j3d.utils.geometry.Sphere;
-import com.sun.j3d.utils.image.TextureLoader;
-import com.sun.j3d.utils.universe.SimpleUniverse;
-
-
-/**
- * Class to hold main window for java3d view of data
- */
-public class Java3DWindow implements ThreeDWindow
-{
-       private Track _track = null;
-       private JFrame _parentFrame = null;
-       private JFrame _frame = null;
-       private ThreeDModel _model = null;
-       private OrbitBehavior _orbit = null;
-       private double _altFactor = -1.0;
-       private ImageDefinition _imageDefinition = null;
-       private GroutedImage _baseImage = null;
-       private TerrainDefinition _terrainDefinition = null;
-       private DataStatus _dataStatus = null;
-
-       /** only prompt about big track size once */
-       private static boolean TRACK_SIZE_WARNING_GIVEN = false;
-
-       // Constants
-       private static final double INITIAL_Y_ROTATION = -25.0;
-       private static final double INITIAL_X_ROTATION = 15.0;
-       private static final String CARDINALS_FONT = "Arial";
-       private static final int MAX_TRACK_SIZE = 2500; // threshold for warning
-       private static final double MODEL_SCALE_FACTOR = 20.0;
-
-
-       /**
-        * Constructor
-        * @param inFrame parent frame
-        */
-       public Java3DWindow(JFrame inFrame)
-       {
-               _parentFrame = inFrame;
-       }
-
-
-       /**
-        * Set the track object
-        * @param inTrack Track object
-        */
-       public void setTrack(Track inTrack)
-       {
-               _track = inTrack;
-       }
-
-       /**
-        * @param inFactor altitude factor to use
-        */
-       public void setAltitudeFactor(double inFactor)
-       {
-               _altFactor = inFactor;
-       }
-
-       /**
-        * Set the parameters for the base image and do the grouting already
-        * (setTrack should already be called by now)
-        */
-       public void setBaseImageParameters(ImageDefinition inDefinition)
-       {
-               _imageDefinition = inDefinition;
-               if (inDefinition != null && inDefinition.getUseImage())
-               {
-                       _baseImage = new MapGrouter().createMapImage(_track, MapSourceLibrary.getSource(inDefinition.getSourceIndex()),
-                               inDefinition.getZoom());
-               }
-               else _baseImage = null;
-       }
-
-       /**
-        * Set the terrain parameters
-        */
-       public void setTerrainParameters(TerrainDefinition inDefinition)
-       {
-               _terrainDefinition = inDefinition;
-       }
-
-       /**
-        * Set the current data status
-        */
-       public void setDataStatus(DataStatus inStatus)
-       {
-               _dataStatus = inStatus;
-       }
-
-       /**
-        * Show the window
-        */
-       public void show() throws ThreeDException
-       {
-               // Make sure altitude exaggeration is positive
-               if (_altFactor < 0.0) {_altFactor = 1.0;}
-
-               // Set up the graphics config
-               GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();
-               if (config == null)
-               {
-                       // Config shouldn't be null, but we can try to create a new one as a workaround
-                       GraphicsConfigTemplate3D gc = new GraphicsConfigTemplate3D();
-                       gc.setDepthSize(0);
-                       config = GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getBestConfiguration(gc);
-               }
-
-               if (config == null)
-               {
-                       // Second attempt also failed, going to have to give up here.
-                       throw new ThreeDException("Couldn't create graphics config");
-               }
-
-               // Check number of points in model isn't too big, and suggest compression
-               Object[] buttonTexts = {I18nManager.getText("button.continue"), I18nManager.getText("button.cancel")};
-               if (_track.getNumPoints() > MAX_TRACK_SIZE && !TRACK_SIZE_WARNING_GIVEN)
-               {
-                       if (JOptionPane.showOptionDialog(_parentFrame,
-                                       I18nManager.getText("dialog.3d.warningtracksize"),
-                                       I18nManager.getText("function.show3d"), JOptionPane.OK_CANCEL_OPTION,
-                                       JOptionPane.WARNING_MESSAGE, null, buttonTexts, buttonTexts[1])
-                               == JOptionPane.OK_OPTION)
-                       {
-                               // opted to continue, don't show warning again
-                               TRACK_SIZE_WARNING_GIVEN = true;
-                       }
-                       else {
-                               // opted to cancel - show warning again next time
-                               return;
-                       }
-               }
-
-               Canvas3D canvas = new Canvas3D(config);
-               canvas.setSize(400, 300);
-
-               // Create the scene and attach it to the virtual universe
-               BranchGroup scene = createSceneGraph();
-               SimpleUniverse u = new SimpleUniverse(canvas);
-
-               // This will move the ViewPlatform back a bit so the
-               // objects in the scene can be viewed.
-               u.getViewingPlatform().setNominalViewingTransform();
-
-               // Add behaviour to rotate using mouse
-               _orbit = new OrbitBehavior(canvas, OrbitBehavior.REVERSE_ALL | OrbitBehavior.STOP_ZOOM);
-               BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0), 100.0);
-               _orbit.setSchedulingBounds(bounds);
-               u.getViewingPlatform().setViewPlatformBehavior(_orbit);
-               u.addBranchGraph(scene);
-
-               // Don't reuse _frame object from last time, because data and/or scale might be different
-               // Need to regenerate everything
-               _frame = new JFrame(I18nManager.getText("dialog.3d.title"));
-               _frame.getContentPane().setLayout(new BorderLayout());
-               _frame.getContentPane().add(canvas, BorderLayout.CENTER);
-               _frame.setIconImage(_parentFrame.getIconImage());
-               // Make panel for render, close buttons
-               JPanel panel = new JPanel();
-               panel.setLayout(new FlowLayout(FlowLayout.RIGHT));
-               // Add button for exporting pov
-               JButton povButton = new JButton(I18nManager.getText("function.exportpov"));
-               povButton.addActionListener(new ActionListener() {
-                       /** Export pov button pressed */
-                       public void actionPerformed(ActionEvent e)
-                       {
-                               if (_orbit != null) {
-                                       callbackRender(FunctionLibrary.FUNCTION_POVEXPORT);
-                               }
-                       }});
-               panel.add(povButton);
-               // Close button
-               JButton closeButton = new JButton(I18nManager.getText("button.close"));
-               closeButton.addActionListener(new ActionListener()
-               {
-                       /** Close button pressed - clean up */
-                       public void actionPerformed(ActionEvent e) {
-                               dispose();
-                               _orbit = null;
-                       }
-               });
-               panel.add(closeButton);
-               _frame.getContentPane().add(panel, BorderLayout.SOUTH);
-               _frame.setSize(500, 350);
-               _frame.pack();
-               // Add a listener to clean up when window closed
-               _frame.addWindowListener(new WindowAdapter() {
-                       public void windowClosing(WindowEvent e) {
-                               dispose();
-                       }
-               });
-
-               // show frame
-               _frame.setVisible(true);
-               if (_frame.getState() == JFrame.ICONIFIED) {
-                       _frame.setState(JFrame.NORMAL);
-               }
-       }
-
-       /**
-        * Dispose of the frame and its resources
-        */
-       public void dispose()
-       {
-               if (_frame != null) {
-                       _frame.dispose();
-                       _frame = null;
-               }
-       }
-
-       /**
-        * Create the whole scenery from the given track
-        * @return all objects in the scene
-        */
-       private BranchGroup createSceneGraph()
-       {
-               // Create the root of the branch graph
-               BranchGroup objRoot = new BranchGroup();
-
-               // Create the transform group node and initialize it.
-               // Enable the TRANSFORM_WRITE capability so it can be spun by the mouse
-               TransformGroup objTrans = new TransformGroup();
-               objTrans.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
-
-               // Create a translation
-               Transform3D shiftz = new Transform3D();
-               shiftz.setScale(0.055);
-               TransformGroup shiftTrans = new TransformGroup(shiftz);
-
-               objRoot.addChild(shiftTrans);
-               Transform3D rotTrans = new Transform3D();
-               rotTrans.rotY(Math.toRadians(INITIAL_Y_ROTATION));
-               Transform3D rot2 = new Transform3D();
-               rot2.rotX(Math.toRadians(INITIAL_X_ROTATION));
-               TransformGroup tg2 = new TransformGroup(rot2);
-               objTrans.setTransform(rotTrans);
-               shiftTrans.addChild(tg2);
-               tg2.addChild(objTrans);
-
-               // Base plane
-               Appearance planeAppearance = null;
-               Box plane = null;
-               planeAppearance = new Appearance();
-               planeAppearance.setMaterial(new Material(new Color3f(0.1f, 0.2f, 0.2f),
-                       new Color3f(0.0f, 0.0f, 0.0f), new Color3f(0.3f, 0.4f, 0.4f),
-                       new Color3f(0.3f, 0.3f, 0.3f), 0.0f));
-               plane = new Box(10f, 0.04f, 10f, planeAppearance);
-               objTrans.addChild(plane);
-
-               // Image on top of base plane, if specified
-               final boolean showTerrain = _terrainDefinition != null && _terrainDefinition.getUseTerrain();
-               if (_baseImage != null && !showTerrain)
-               {
-                       QuadArray baseSquare = new QuadArray (4, QuadArray.COORDINATES | GeometryArray.TEXTURE_COORDINATE_2);
-                       baseSquare.setCoordinate(0, new Point3f(-10f, 0.05f, -10f));
-                       baseSquare.setCoordinate(1, new Point3f(-10f, 0.05f, 10f));
-                       baseSquare.setCoordinate(2, new Point3f( 10f, 0.05f, 10f));
-                       baseSquare.setCoordinate(3, new Point3f( 10f, 0.05f, -10f));
-                       // and set anchor points for the texture
-                       baseSquare.setTextureCoordinate(0, 0, new TexCoord2f(0.0f, 1.0f));
-                       baseSquare.setTextureCoordinate(0, 1, new TexCoord2f(0.0f, 0.0f));
-                       baseSquare.setTextureCoordinate(0, 2, new TexCoord2f(1.0f, 0.0f));
-                       baseSquare.setTextureCoordinate(0, 3, new TexCoord2f(1.0f, 1.0f));
-                       // Set appearance including image
-                       Appearance baseAppearance = new Appearance();
-                       Texture mapImage = new TextureLoader(_baseImage.getImage(), _frame).getTexture();
-                       baseAppearance.setTexture(mapImage);
-                       objTrans.addChild(new Shape3D(baseSquare, baseAppearance));
-               }
-
-               // Create model containing track information
-               _model = new ThreeDModel(_track);
-               _model.setAltitudeFactor(_altFactor);
-
-               if (showTerrain)
-               {
-                       TerrainHelper terrainHelper = new TerrainHelper(_terrainDefinition.getGridSize());
-                       // See if there's a previously saved terrain track we can reuse
-                       Track terrainTrack = TerrainCache.getTerrainTrack(_dataStatus, _terrainDefinition);
-                       if (terrainTrack == null)
-                       {
-                               // Construct the terrain track according to these extents and the grid size
-                               terrainTrack = terrainHelper.createGridTrack(_track);
-                               // Get the altitudes from SRTM for all the points in the track
-                               LookupSrtmFunction srtmLookup = (LookupSrtmFunction) FunctionLibrary.FUNCTION_LOOKUP_SRTM;
-                               srtmLookup.begin(terrainTrack);
-                               while (srtmLookup.isRunning())
-                               {
-                                       try {
-                                               Thread.sleep(750);  // just polling in a wait loop isn't ideal but simple
-                                       }
-                                       catch (InterruptedException e) {}
-                               }
-
-                               // Fix the voids
-                               terrainHelper.fixVoids(terrainTrack);
-
-                               // Store this back in the cache, maybe we'll need it again
-                               TerrainCache.storeTerrainTrack(terrainTrack, _dataStatus, _terrainDefinition);
-                       }
-                       // else System.out.println("Yay - reusing the cached track!");
-
-                       // Give the terrain definition to the _model as well
-                       _model.setTerrain(terrainTrack);
-                       _model.scale();
-
-                       objTrans.addChild(createTerrain(_model, terrainHelper, _baseImage));
-               }
-               else
-               {
-                       // No terrain, so just scale the model as it is
-                       _model.scale();
-               }
-
-               // N, S, E, W
-               GeneralPath bevelPath = new GeneralPath();
-               bevelPath.moveTo(0.0f, 0.0f);
-               for (int i=0; i<91; i+= 5)
-               {
-                       bevelPath.lineTo((float) (0.1 - 0.1 * Math.cos(Math.toRadians(i))),
-                         (float) (0.1 * Math.sin(Math.toRadians(i))));
-               }
-               for (int i=90; i>0; i-=5)
-               {
-                       bevelPath.lineTo((float) (0.3 + 0.1 * Math.cos(Math.toRadians(i))),
-                         (float) (0.1 * Math.sin(Math.toRadians(i))));
-               }
-               Font3D compassFont = new Font3D(
-                       new Font(CARDINALS_FONT, Font.PLAIN, 1),
-                       new FontExtrusion(bevelPath));
-               objTrans.addChild(createCompassPoint(I18nManager.getText("cardinal.n"), new Point3f(0f, 0f, -11.5f), compassFont));
-               objTrans.addChild(createCompassPoint(I18nManager.getText("cardinal.s"), new Point3f(0f, 0f, 11.5f), compassFont));
-               objTrans.addChild(createCompassPoint(I18nManager.getText("cardinal.w"), new Point3f(-11.5f, 0f, 0f), compassFont));
-               objTrans.addChild(createCompassPoint(I18nManager.getText("cardinal.e"), new Point3f(11.5f, 0f, 0f), compassFont));
-
-               // Add points to model
-               objTrans.addChild(createDataPoints(_model));
-
-               // Create lights - always add ambient light
-               BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
-               AmbientLight aLgt = new AmbientLight(new Color3f(1.0f, 1.0f, 1.0f));
-               aLgt.setInfluencingBounds(bounds);
-               objTrans.addChild(aLgt);
-
-               // Additional lights depend on whether there's a terrain or not
-               if (showTerrain)
-               {
-                       // If there's a terrain, just have directional light from northwest
-                       DirectionalLight dl = new DirectionalLight(true,
-                               new Color3f(1.0f, 1.0f, 1.0f),
-                               new Vector3f(1.0f, -1.0f, 1.0f));
-                       dl.setInfluencingBounds(bounds);
-                       objTrans.addChild(dl);
-               }
-               else
-               {
-                       // There is no terrain, so use point lights as before
-                       PointLight pLgt = new PointLight(new Color3f(1.0f, 1.0f, 1.0f),
-                               new Point3f(0f, 0f, 2f), new Point3f(0.25f, 0.05f, 0.0f) );
-                       pLgt.setInfluencingBounds(bounds);
-                       objTrans.addChild(pLgt);
-
-                       PointLight pl2 = new PointLight(new Color3f(0.8f, 0.9f, 0.4f),
-                               new Point3f(6f, 1f, 6f), new Point3f(0.2f, 0.1f, 0.05f) );
-                       pl2.setInfluencingBounds(bounds);
-                       objTrans.addChild(pl2);
-
-                       PointLight pl3 = new PointLight(new Color3f(0.7f, 0.7f, 0.7f),
-                               new Point3f(0.0f, 12f, -2f), new Point3f(0.1f, 0.1f, 0.0f) );
-                       pl3.setInfluencingBounds(bounds);
-                       objTrans.addChild(pl3);
-               }
-
-               // Have Java 3D perform optimizations on this scene graph.
-               objRoot.compile();
-
-               return objRoot;
-       }
-
-
-       /**
-        * Create a text object for compass point, N S E or W
-        * @param inText text to display
-        * @param inLocn position at which to display
-        * @param inFont 3d font to use
-        * @return compound object
-        */
-       private TransformGroup createCompassPoint(String inText, Point3f inLocn, Font3D inFont)
-       {
-               Text3D txt = new Text3D(inFont, inText, inLocn, Text3D.ALIGN_FIRST, Text3D.PATH_RIGHT);
-               Material mat = new Material(new Color3f(0.5f, 0.5f, 0.55f),
-                       new Color3f(0.05f, 0.05f, 0.1f), new Color3f(0.3f, 0.4f, 0.5f),
-                       new Color3f(0.4f, 0.5f, 0.7f), 70.0f);
-               mat.setLightingEnable(true);
-               Appearance app = new Appearance();
-               app.setMaterial(mat);
-               Shape3D shape = new Shape3D(txt, app);
-
-               // Make transform group with billboard behaviour
-               TransformGroup subGroup = new TransformGroup();
-               subGroup.setCapability(TransformGroup.ALLOW_TRANSFORM_WRITE);
-               subGroup.addChild(shape);
-               Billboard billboard = new Billboard(subGroup, Billboard.ROTATE_ABOUT_POINT, inLocn);
-               BoundingSphere bounds = new BoundingSphere(new Point3d(0.0, 0.0, 0.0), 100.0);
-               billboard.setSchedulingBounds(bounds);
-               subGroup.addChild(billboard);
-               return subGroup;
-       }
-
-
-       /**
-        * Make a Group of the data points to be added
-        * @param inModel model containing data
-        * @return Group object containing spheres, rods etc
-        */
-       private static Group createDataPoints(ThreeDModel inModel)
-       {
-               // Add points to model
-               Group group = new Group();
-               int numPoints = inModel.getNumPoints();
-               for (int i=0; i<numPoints; i++)
-               {
-                       byte pointType = inModel.getPointType(i);
-                       if (pointType == ThreeDModel.POINT_TYPE_WAYPOINT)
-                       {
-                               // Add waypoint
-                               // Note that x, y and z are horiz, altitude, -vert
-                               group.addChild(createWaypoint(new Point3d(
-                                       inModel.getScaledHorizValue(i) * MODEL_SCALE_FACTOR,
-                                       inModel.getScaledAltValue(i)   * MODEL_SCALE_FACTOR,
-                                       -inModel.getScaledVertValue(i) * MODEL_SCALE_FACTOR)));
-                       }
-                       else
-                       {
-                               // Add colour-coded track point
-                               // Note that x, y and z are horiz, altitude, -vert
-                               group.addChild(createTrackpoint(new Point3d(
-                                       inModel.getScaledHorizValue(i) * MODEL_SCALE_FACTOR,
-                                       inModel.getScaledAltValue(i)   * MODEL_SCALE_FACTOR,
-                                       -inModel.getScaledVertValue(i) * MODEL_SCALE_FACTOR), inModel.getPointHeightCode(i)));
-                       }
-               }
-               return group;
-       }
-
-
-       /**
-        * Create a waypoint sphere
-        * @param inPointPos position of point
-        * @return Group object containing sphere
-        */
-       private static Group createWaypoint(Point3d inPointPos)
-       {
-               Material mat = getWaypointMaterial();
-               // MAYBE: sort symbol scaling
-               Sphere dot = new Sphere(0.35f); // * symbolScaling / 100f);
-               return createBall(inPointPos, dot, mat);
-       }
-
-
-       /**
-        * @return a new Material object to define waypoint colour / shine etc
-        */
-       private static Material getWaypointMaterial()
-       {
-               return new Material(new Color3f(0.1f, 0.1f, 0.4f),
-                        new Color3f(0.0f, 0.0f, 0.0f), new Color3f(0.0f, 0.2f, 0.7f),
-                        new Color3f(1.0f, 0.6f, 0.6f), 40.0f);
-       }
-
-
-       /**
-        * @return track point object
-        */
-       private static Group createTrackpoint(Point3d inPointPos, byte inHeightCode)
-       {
-               Material mat = getTrackpointMaterial(inHeightCode);
-               // MAYBE: sort symbol scaling
-               Sphere dot = new Sphere(0.2f);
-               return createBall(inPointPos, dot, mat);
-       }
-
-
-       /**
-        * @return Material object for track points with the appropriate colour for the height
-        */
-       private static Material getTrackpointMaterial(byte inHeightCode)
-       {
-               // create default material
-               Material mat = new Material(new Color3f(0.3f, 0.2f, 0.1f),
-                       new Color3f(0.0f, 0.0f, 0.0f), new Color3f(0.0f, 0.6f, 0.0f),
-                       new Color3f(1.0f, 0.6f, 0.6f), 70.0f);
-               // change colour according to height code
-               if (inHeightCode == 1) mat.setDiffuseColor(new Color3f(0.4f, 0.9f, 0.2f));
-               else if (inHeightCode == 2) mat.setDiffuseColor(new Color3f(0.7f, 0.8f, 0.2f));
-               else if (inHeightCode == 3) mat.setDiffuseColor(new Color3f(0.3f, 0.6f, 0.4f));
-               else if (inHeightCode == 4) mat.setDiffuseColor(new Color3f(0.1f, 0.9f, 0.9f));
-               else if (inHeightCode >= 5) mat.setDiffuseColor(new Color3f(1.0f, 1.0f, 1.0f));
-               // return object
-               return mat;
-       }
-
-
-       /**
-        * Create a ball at the given point
-        * @param inPosition scaled position of point
-        * @param inSphere sphere object
-        * @param inMaterial material object
-        * @return Group containing sphere
-        */
-       private static Group createBall(Point3d inPosition, Sphere inSphere, Material inMaterial)
-       {
-               Group group = new Group();
-               // Create ball and add to group
-               Transform3D ballShift = new Transform3D();
-               ballShift.setTranslation(new Vector3d(inPosition));
-               TransformGroup ballShiftTrans = new TransformGroup(ballShift);
-               inMaterial.setLightingEnable(true);
-               Appearance ballApp = new Appearance();
-               ballApp.setMaterial(inMaterial);
-               inSphere.setAppearance(ballApp);
-               ballShiftTrans.addChild(inSphere);
-               group.addChild(ballShiftTrans);
-               // Also create rod for ball to sit on
-               Cylinder rod = new Cylinder(0.1f, (float) inPosition.y);
-               Material rodMat = new Material(new Color3f(0.2f, 0.2f, 0.2f),
-                       new Color3f(0.0f, 0.0f, 0.0f), new Color3f(0.2f, 0.2f, 0.2f),
-                       new Color3f(0.05f, 0.05f, 0.05f), 0.4f);
-               rodMat.setLightingEnable(true);
-               Appearance rodApp = new Appearance();
-               rodApp.setMaterial(rodMat);
-               rod.setAppearance(rodApp);
-               Transform3D rodShift = new Transform3D();
-               rodShift.setTranslation(new Vector3d(inPosition.x, inPosition.y/2.0, inPosition.z));
-               TransformGroup rodShiftTrans = new TransformGroup(rodShift);
-               rodShiftTrans.addChild(rod);
-               group.addChild(rodShiftTrans);
-               // return the pair
-               return group;
-       }
-
-       /**
-        * Create a java3d Shape for the terrain
-        * @param inModel threedModel
-        * @param inHelper terrain helper
-        * @param inBaseImage base image for shape, or null for no image
-        * @return Shape3D object
-        */
-       private static Shape3D createTerrain(ThreeDModel inModel, TerrainHelper inHelper, GroutedImage inBaseImage)
-       {
-               final int numNodes = inHelper.getGridSize();
-               final int RESULT_SIZE = numNodes * (numNodes * 2 - 2);
-               int[] stripData = inHelper.getStripLengths();
-
-               // Get the scaled terrainTrack coordinates (or just heights) from the model
-               final int nSquared = numNodes * numNodes;
-               Point3d[] rawPoints = new Point3d[nSquared];
-               for (int i=0; i<nSquared; i++)
-               {
-                       double height = inModel.getScaledTerrainValue(i) * MODEL_SCALE_FACTOR;
-                       rawPoints[i] = new Point3d(inModel.getScaledTerrainHorizValue(i) * MODEL_SCALE_FACTOR,
-                               Math.max(height, 0.05), // make sure it's above the box
-                               -inModel.getScaledTerrainVertValue(i) * MODEL_SCALE_FACTOR);
-               }
-
-               GeometryInfo gi = new GeometryInfo(GeometryInfo.TRIANGLE_STRIP_ARRAY);
-               gi.setCoordinates(inHelper.getTerrainCoordinates(rawPoints));
-               gi.setStripCounts(stripData);
-
-               Appearance tAppearance = new Appearance();
-               if (inBaseImage != null)
-               {
-                       gi.setTextureCoordinateParams(1, 2); // one coord set of two dimensions
-                       gi.setTextureCoordinates(0, inHelper.getTextureCoordinates());
-                       Texture mapImage = new TextureLoader(inBaseImage.getImage()).getTexture();
-                       tAppearance.setTexture(mapImage);
-                       TextureAttributes texAttr = new TextureAttributes();
-                       texAttr.setTextureMode(TextureAttributes.MODULATE);
-                       tAppearance.setTextureAttributes(texAttr);
-               }
-               else
-               {
-                       Color3f[] colours = new Color3f[RESULT_SIZE];
-                       Color3f terrainColour = new Color3f(0.1f, 0.2f, 0.2f);
-                       for (int i=0; i<RESULT_SIZE; i++) {colours[i] = terrainColour;}
-                       gi.setColors(colours);
-               }
-               new NormalGenerator().generateNormals(gi);
-               Material terrnMat = new Material(new Color3f(0.4f, 0.4f, 0.4f), // ambient colour
-                       new Color3f(0f, 0f, 0f), // emissive (none)
-                       new Color3f(0.8f, 0.8f, 0.8f), // diffuse
-                       new Color3f(0.2f, 0.2f, 0.2f), //specular
-                       30f); // shinyness
-               tAppearance.setMaterial(terrnMat);
-               return new Shape3D(gi.getGeometryArray(), tAppearance);
-       }
-
-       /**
-        * Calculate the angles and call them back to the app
-        * @param inFunction function to call for export
-        */
-       private void callbackRender(Export3dFunction inFunction)
-       {
-               Transform3D trans3d = new Transform3D();
-               _orbit.getViewingPlatform().getViewPlatformTransform().getTransform(trans3d);
-               Matrix3d matrix = new Matrix3d();
-               trans3d.get(matrix);
-               Point3d point = new Point3d(0.0, 0.0, 1.0);
-               matrix.transform(point);
-               // Set up initial rotations
-               Transform3D firstTran = new Transform3D();
-               firstTran.rotY(Math.toRadians(-INITIAL_Y_ROTATION));
-               Transform3D secondTran = new Transform3D();
-               secondTran.rotX(Math.toRadians(-INITIAL_X_ROTATION));
-               // Apply inverse rotations in reverse order to the test point
-               Point3d result = new Point3d();
-               secondTran.transform(point, result);
-               firstTran.transform(result);
-
-               // Give the settings to the rendering function
-               inFunction.setCameraCoordinates(result.x, result.y, result.z);
-               inFunction.setAltitudeExaggeration(_altFactor);
-               inFunction.setTerrainDefinition(_terrainDefinition);
-               inFunction.setImageDefinition(_imageDefinition);
-
-               inFunction.begin();
-       }
-}