import javax.swing.JFrame;
-import tim.prune.App;
-
/**
* Factory class for getting a Window
*/
public abstract class WindowFactory
{
- private static ThreeDWindow _window = null;
+ private static Java3DWindow _window = null;
/**
* Get a Window object
- * @param inApp App object
* @param inFrame parent frame
* @return object if available, otherwise null
*/
- public static ThreeDWindow getWindow(App inApp, JFrame inFrame)
+ public static ThreeDWindow getWindow(JFrame inFrame)
{
if (isJava3dEnabled())
{
- if (_window == null) _window = new Java3DWindow(inApp, inFrame);
+ if (_window == null) {
+ _window = new Java3DWindow(inFrame);
+ }
+ else {
+ _window.dispose();
+ }
return _window;
}
return null;
boolean has3d = false;
try
{
- Class universeClass = Class.forName("com.sun.j3d.utils.universe.SimpleUniverse");
+ Class<?> universeClass = Class.forName("com.sun.j3d.utils.universe.SimpleUniverse");
has3d = (universeClass != null);
}
catch (ClassNotFoundException e)